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This is a hardcore animation and visual effects blog. With losts of tutorials, manuals, essays, critical thinking.
It's a base for my research and development.
And also a home for my portfolio.Thank you.
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Tag Archives: tool tips
Polygon problem.
Mudbox does not support faces, polygon, multi, hunky funky junky of a model…. And even if Zbrush does, it does not mean the model is fine and going to look ok when: deformed, subdivided, displaced and rendered. In 3ds max … Continue reading


